Up to speed

I feel like I'm almost up to speed with the project. I've already been able to dive in and make some progress. More importantly, though, I've filled the trac backlog with a bunch of items, got a 'release' schedule planned, and have decided that the time to post an actual alpha release and make the game a little more publicly known may be very soon.

I'm excited, I've got some drive to get to work, so hopefully the game can take off soon.